RotatingHeads
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      • ✨Particles
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Particles

Particles are an optional plugin plugin. You can tie how many effects you want on each head.

Particle format is: - 'PARTICLE_TYPE(type="animation type",optional things..)'

How to add particles to my head?

If you want to add particles to your head just use this format:

particles:
- 'particle1'
- 'particle2'

Just normal point particle.

example:

particles:
- 'PARTICLE(type=Normal)'

Draw a full static cirle from particles. You can set amount of points

Required data:

  • points - number of points

  • radius - decimal circle radius

example:

particles:
- 'PARTICLE(type=Circle,points=100,radius=2.0)'

More points == Better look, but lower player FPS

Draw a moving cirle points from particles. You can set amount of points, radius and more.

Required data:

  • points - number of points

  • radius - decimal circle radius

example:

particles:
- 'PARTICLE(type=AnimatedCircle,points=100,radius=2.0)'

Points amount depends on particle rotate speed

More point == slower animation

Draw a moving cirle points going up and down and making beautiful wave effect from particles. You can set amount of points, radius, jumps and more.

Required data:

  • points - number of points

  • radius - decimal circle radius

  • jump - decimal of jump Y

  • jumps - number of jumps

example:

particles:
- 'PARTICLE(type=Wave,points=100,radius=2.0,jump=0.1,jumps=10)'

Spawn particles randomly in specific region.

Required data:

  • radius - spawn zone size

example:

particles:
- 'PARTICLE(type=Random,radius=1.2)'

Optional particle data

  • Redstone

    • color - R:G:B [color=255:36:45]

  • All particles:

    • offset - x:y:z [offset=0:1.8:0]

    • size - particle size value [size=0.5] ! SIZABLE PARTICLES ONLY !

PreviousNameNextActions

Last updated 3 years ago

Set the offset to the value '0:1.8:0' for better look

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