> For the complete documentation index, see [llms.txt](https://gennarioplugins.gitbook.io/shopsystem/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://gennarioplugins.gitbook.io/shopsystem/setup/item.md).

# Item

## Syntax

```yaml
...
  item:
    material: TEXT
    ...
```

## Material

Material have lot of things to set...

```yaml
material: TEXT
```

**Available material values:**

* Normal item (e.g.: STONE)
* Player Head\
  1.8-1.12:\
  &#x20; material: SKULL\_ITEM\
  &#x20; data: 3\
  &#x20; skin: \<player name>\
  1.13+:\
  &#x20; material: PLAYE&#x52;*\_*&#x48;EAD\
  &#x20; skin: \<player name>
* Base64/Texture Head\
  1.8-1.12:\
  &#x20; material: SKULL\_ITEM\
  &#x20; data: 3\
  &#x20; base64: \<base64 texture value>\
  1.13+:\
  &#x20; material: PLAYE&#x52;*\_*&#x48;EAD\
  &#x20; base64: \<base64 texture value>\
  \
  \- Find head skin value here `https://textures.minecraft.net/textures/`

## Data

Data is a number, that defines type for specific items.

```yaml
data: #
```

{% hint style="info" %}
Data is required and use only in version 1.8-1.12.2
{% endhint %}

## Amount

Amount of the item in the menu.

```
amount: #
```

## Custom model data

```yaml
custommodeldata: #
```

## Name

Name of the item. Support's PlaceholderAPI and [Hex colors](/shopsystem/setup/hex-colors.md)

```yaml
name: TEXT
```

## Lore

Lore of the item. Support's PlaceholderAPI and [Hex colors](/shopsystem/setup/hex-colors.md)

```yaml
lore: 
- TEXT
- TEXT 2
```

## Enchants

Add enchants to the item. Full list of enchants here -> [1.8](https://helpch.at/docs/1.8/org/bukkit/enchantments/Enchantment.html#) | [1.13](https://helpch.at/docs/1.13.2/org/bukkit/enchantments/Enchantment.html#) | [1.18](https://helpch.at/docs/1.18/org/bukkit/enchantments/Enchantment.html#)

format: ENCHANT;LEVEL\
e.g.: MENDING;2

```yaml
enchants:
- TEXT
```

## ItemFlags

Set item flags to the item.

```yaml
itemflags:
- TEXT
```
