🧊Item

Item configuration is same for Product and GUI Item

Syntax

...
  item:
    material: TEXT
    ...

Material

Material have lot of things to set...

material: TEXT

Available material values:

  • Normal item (e.g.: STONE)

  • Player Head 1.8-1.12: material: SKULL_ITEM data: 3 skin: <player name> 1.13+: material: PLAYER_HEAD skin: <player name>

  • Base64/Texture Head 1.8-1.12: material: SKULL_ITEM data: 3 base64: <base64 texture value> 1.13+: material: PLAYER_HEAD base64: <base64 texture value> - Find head skin value here https://textures.minecraft.net/textures/

Data

Data is a number, that defines type for specific items.

data: #

Data is required and use only in version 1.8-1.12.2

Amount

Amount of the item in the menu.

amount: #

Custom model data

custommodeldata: #

Name

Name of the item. Support's PlaceholderAPI and Hex colors

name: TEXT

Lore

Lore of the item. Support's PlaceholderAPI and Hex colors

lore: 
- TEXT
- TEXT 2

Enchants

Add enchants to the item. Full list of enchants here -> 1.8 | 1.13 | 1.18

format: ENCHANT;LEVEL e.g.: MENDING;2

enchants:
- TEXT

ItemFlags

Set item flags to the item.

itemflags:
- TEXT

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