🧊Item

Item configuration is same for Product and GUI Item

Syntax

...
  item:
    material: TEXT
    ...

Material

Material have lot of things to set...

material: TEXT

Available material values:

  • Normal item (e.g.: STONE)

  • Player Head 1.8-1.12: material: SKULL_ITEM data: 3 skin: <player name> 1.13+: material: PLAYER_HEAD skin: <player name>

  • Base64/Texture Head 1.8-1.12: material: SKULL_ITEM data: 3 base64: <base64 texture value> 1.13+: material: PLAYER_HEAD base64: <base64 texture value> - Find head skin value here https://textures.minecraft.net/textures/

Data

Data is a number, that defines type for specific items.

data: #

Data is required and use only in version 1.8-1.12.2

Amount

Amount of the item in the menu.

Custom model data

Name

Name of the item. Support's PlaceholderAPI and Hex colors

Lore

Lore of the item. Support's PlaceholderAPI and Hex colors

Enchants

Add enchants to the item. Full list of enchants here -> 1.8 | 1.13 | 1.18

format: ENCHANT;LEVEL e.g.: MENDING;2

ItemFlags

Set item flags to the item.

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