🧊Item
Item configuration is same for Product and GUI Item
Syntax
...
item:
material: TEXT
...
Material
Material have lot of things to set...
material: TEXT
Available material values:
Normal item (e.g.: STONE)
Player Head 1.8-1.12: material: SKULL_ITEM data: 3 skin: <player name> 1.13+: material: PLAYER_HEAD skin: <player name>
Base64/Texture Head 1.8-1.12: material: SKULL_ITEM data: 3 base64: <base64 texture value> 1.13+: material: PLAYER_HEAD base64: <base64 texture value> - Find head skin value here
https://textures.minecraft.net/textures/
Data
Data is a number, that defines type for specific items.
data: #
Amount
Amount of the item in the menu.
amount: #
Custom model data
custommodeldata: #
Name
Name of the item. Support's PlaceholderAPI and Hex colors
name: TEXT
Lore
Lore of the item. Support's PlaceholderAPI and Hex colors
lore:
- TEXT
- TEXT 2
Enchants
Add enchants to the item. Full list of enchants here -> 1.8 | 1.13 | 1.18
format: ENCHANT;LEVEL e.g.: MENDING;2
enchants:
- TEXT
ItemFlags
Set item flags to the item.
itemflags:
- TEXT
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